{
  "ui.waiting-for-players": "Game will start once enough players are ready...   ",
  "ui.player-count": "{0}/{1}",
  "ui.starting-soon": "Starting shortly!",
  "ui.gameover": "Game Over!",
  "ui.gameover.header": "Game Over! Thanks for playing!",
  "ui.round": "Round ",
  "ui.round.win": "You won!",
  "ui.round.lost": "You failed!",
  "ui.joined-in-progress": "You joined after the round started! You'll participate from the next round!",
  "ui.wrong-map": "This map doesn't support Garryware! Try switching one that does, like Garryware Lifelime!",

  "ui.bar.round": "Round {0}",
  "ui.bar.final-round": "Final Round",
  "ui.bar.waiting-for-players": "Waiting for players",
  "ui.bar.starting-soon": "Starting soon",
  "ui.bar.instructions": "Learn to play",
  "ui.bar.game-over": "Game Over",
  
  "stats.everybody-won": "Everybody won that round!",
  "stats.everybody-lost": "Everybody failed that round!",
  "stats.hit-target-times": "You hit it {0} times!",
  
  "action.none": "None",
  "action.attack.primary": "Fire",
  "action.attack.secondary": "Grab",
  "action.drop": "Drop",
  "action.use": "Use",
  "action.jump": "Jump",
  "action.sprint": "Run",
  "action.crouch": "Crouch",
  "action.ready-up": "Ready Up",
  "action.reload": "Reload",
  "action.punt": "Punt",

  "tutorial.intro.1": "Lets get this show on the road!",
  "tutorial.intro.2": "Playing is easy, just do what it tells you to!",
  "tutorial.intro.3": "Think you can do that?",
  "tutorial.intro.4": "Sometimes there'll be controls to help you in the bottom right of your screen!",
  "tutorial.get-on-a-box": "Get on a box!",
  "tutorial.get-on-a-box.success": "You did it!",
  "tutorial.get-on-a-box.failure": "You can do better than that...",
  "tutorial.outro.1": "That's all there is to it! Simple, right?",
  "tutorial.outro.2": "Now here we go, do your best!",
  
  "microgame.get-ready": "Get ready...",
  "microgame.look-carefully": "Look carefully...",
  "microgame.get-ready-to-rumble": "Get ready to rumble!",

  "microgame.instructions.shut-it-off": "Shut it off!",
  "microgame.instructions.break-every-crate": "Break every crate!",
  "microgame.instructions.break-a-crate": "Break a crate!",
  "microgame.instructions.smash-watermelon": "Smash a watermelon!",
  "microgame.instructions.find-watermelon": "Find a watermelon!",
  "microgame.instructions.shoot-color": "Shoot {0}!",
  "microgame.instructions.dodge-balls": "Dodge the balls!",
  "microgame.instructions.hit-someone": "Hit somebody, but don't get hit either!",
  "microgame.instructions.dont-stop-running": "Don't stop running!",
  "microgame.instructions.hide-evidence": "Hide the evidence!",
  "microgame.instructions.inverted-climb": "Climb onto a box!",
  "microgame.instructions.magdump": "Empty your clip!",
  "microgame.instructions.shoot-target-at-least": "Shoot the target at least {0} times!",
  "microgame.instructions.shoot-target-exactly": "Shoot the target exactly {0} times!",
  "microgame.instructions.pickup-that-can": "Pick up a can and put it in the trash can!",
  "microgame.instructions.tidy-up": "Clean everything up!",
  "microgame.instructions.catch-white": "Catch a white ball!",
  "microgame.instructions.blackjack": "Get to 21!",
  "microgame.instructions.blackjack.bust": "Bust!",
  "microgame.instructions.stay-grounded.start": "Get on the floor!",
  "microgame.instructions.stay-grounded.dont-get-hit": "Stay on the floor, don't get hit!",
  "microgame.instructions.sky-high.intro": "When time runs out...",
  "microgame.instructions.sky-high.sky": "be high in the sky!",
  "microgame.instructions.sky-high.ground": "be on the ground!",
  "microgame.instructions.rocket-jump": "Rocket jump on to a platform!",
  "microgame.instructions.fewest-players-on-platform": "Stand on the platform with the fewest players!",
  "microgame.instructions.dont-move": "Don't move!",
  "microgame.instructions.musical-chairs.phase-1": "Don't stop running!",
  "microgame.instructions.musical-chairs.phase-2": "Now sit in a chair!",
  "microgame.instructions.dont-fall-off.phase-1": "Stay on the very edge!",
  "microgame.instructions.dont-fall-off.phase-2": "...but don't get knocked off!",
  "microgame.instructions.get-to-center-platform": "Stay in the center!",
  "microgame.instructions.get-on-a-box": "Get on top of a box!",
  "microgame.instructions.stand-on-missing": "Stand on a missing crate!",
  "microgame.instructions.dont-stand-on-platform": "Don't stand on the platforms!",
  "microgame.instructions.shoot-in-order.ascending": "Shoot in ascending order!",
  "microgame.instructions.shoot-in-order.descending": "Shoot in descending order!",
  "microgame.instructions.balloon-pop": "Pop a balloon!",
  "microgame.instructions.avoid-light": "Stay out of the light!",
  "microgame.instructions.stay-in-light": "Stay in the light!",
  "microgame.instructions.keep-it-up": "Keep the bins up in the air!",
  "microgame.instructions.avoid-lasers": "Avoid the lasers!",
  "microgame.instructions.just-dont-look": "Don't stare!",
  "microgame.instructions.build-to-the-top": "Climb your way to the platforms!",
  "microgame.instructions.build-to-the-top.hint": "Punt a box to freeze it in place!",
  "microgame.instructions.dark-room-shoot-all-boxes": "Find and shoot every box!",
  "microgame.instructions.stay-in-the-air": "Stay in the air!",
  "microgame.instructions.dont-get-shot": "Don't get shot!",
  "microgame.instructions.pay-attention": "Pay attention!",
  "microgame.instructions.repeat-pattern": "Repeat the pattern!",
  "microgame.instructions.repeat-pattern-backwards": "Repeat the pattern backwards!",
  "microgame.instructions.hit-the-target-physics": "Hit the target with something!",
  "microgame.instructions.avoid-fireballs": "Don't let the fire demons get you!"
}
