{
    "tool.setting.enable_collision": "启用碰撞",
    "tool.setting.slack": "松弛量",
    "tool.setting.rigid": "刚性",
    "tool.setting.radius": "半径",
    "tool.setting.frequency": "频率",
    "tool.setting.damping": "阻尼",
    "tool.setting.stretch_only": "仅拉伸",
    "tool.setting.hertz": "赫兹",
    "tool.setting.damping_ratio": "阻尼比",
    "tool.setting.torque_multiplier": "扭矩倍率",
    "tool.setting.mass_kg": "质量（千克）",
    "tool.setting.line": "轨迹样式",
    "tool.setting.trail_color": "轨迹颜色",
    "tool.setting.start_width": "起始宽度",
    "tool.setting.end_width": "结束宽度",
    "tool.setting.lifetime": "持续时间",
    "tool.setting.cast_shadows": "投射阴影",
    "tool.setting.length": "长度",
    "tool.setting.force": "力",
    "tool.setting.tint": "色调",
    "tool.setting.base": "基座",
    "tool.setting.emittertool.basedef.description": "要生成的发射器本体。",
    "tool.setting.effect": "效果",
    "tool.setting.emittertool.effectdef.description": "发射器产生的粒子效果。",
    "tool.setting.ball_joints": "球形关节",
    "tool.setting.flip_axis": "翻转轴",
    "tool.setting.reversed": "反向",
    "tool.setting.count": "数量",
    "tool.setting.stackertool.stackcount.description": "要创建的副本数量。",
    "tool.setting.direction": "方向",
    "tool.setting.stackertool.direction.description": "堆叠方向。",
    "tool.setting.alignment": "对齐",
    "tool.setting.stackertool.alignmode.description": "将堆叠轴对齐到世界或目标物体。",
    "tool.setting.angle_x": "X 角度",
    "tool.setting.stackertool.angleoffsetx.description": "绕第一条垂直轴的旋转偏移，单位为度。向上或向下堆叠时，此轴为右方向轴。",
    "tool.setting.angle_y": "Y 角度",
    "tool.setting.stackertool.angleoffsety.description": "绕第二条垂直轴的旋转偏移，单位为度。向上或向下堆叠时，此轴为前方向轴。",
    "tool.setting.gap": "间距",
    "tool.setting.stackertool.positionoffset.description": "各堆叠副本之间的额外间距，以游戏单位计。",
    "tool.setting.freeze": "冻结",
    "tool.setting.stackertool.freezeall.description": "冻结堆叠副本，使其无法移动。",
    "tool.setting.mode": "模式",
    "tool.setting.is_enabled": "已启用",
    "tool.setting.hoverballentity.isenabled.description": "悬浮球是否开启。",
    "tool.setting.speed": "速度",
    "tool.setting.hoverballentity.speed.description": "持续输入时目标高度的变化速度。",
    "tool.setting.air_resistance": "空气阻力",
    "tool.setting.hoverballentity.airresistance.description": "悬浮时的水平空气阻力，同时增加垂直阻尼。",
    "tool.setting.up": "上",
    "tool.setting.hoverballentity.up.description": "按住时提高悬浮目标高度。",
    "tool.setting.down": "下",
    "tool.setting.hoverballentity.down.description": "按住时降低悬浮目标高度。",
    "tool.setting.toggle": "切换",
    "tool.setting.hoverballentity.toggle.description": "切换悬浮球的开关状态。",
    "tool.setting.enable_sound": "激活音效",
    "tool.setting.disable_sound": "停用音效",
    "tool.setting.min_length": "最小长度",
    "tool.setting.max_length": "最大长度",
    "tool.setting.push": "推",
    "tool.setting.push_speed": "推出速度",
    "tool.setting.pull": "拉",
    "tool.setting.pull_speed": "拉回速度",
    "tool.setting.activate": "激活",
    "tool.setting.lengthconstraintentity.activate.description": "此输入激活时，向最大长度伸展。",
    "tool.setting.animated": "动画",
    "tool.setting.animation_speed": "动画速度",
    "tool.setting.ease_in": "缓入",
    "tool.setting.ease_out": "缓出",
    "tool.setting.torque": "扭矩",
    "tool.setting.start_active": "创建时激活",
    "tool.setting.motorentity.startactive.description": "创建后立即自行旋转，无需驾驶员或连线信号。",
    "tool.setting.limited": "限制范围",
    "tool.setting.min_angle": "最小角度",
    "tool.setting.max_angle": "最大角度",
    "tool.setting.forward": "前进",
    "tool.setting.motorentity.forward.description": "按住时正向旋转，不受“反向”或“创建时激活”设置影响。",
    "tool.setting.reverse": "反转",
    "tool.setting.motorentity.reverse.description": "按住时反向旋转，不受“反向”或“创建时激活”设置影响。",
    "tool.setting.power": "功率",
    "tool.setting.invert": "反转",
    "tool.setting.hide_effects": "隐藏效果",
    "tool.setting.thrusterentity.activate.description": "此输入激活时施加推力。",
    "tool.setting.thrusterentity.reverse.description": "此输入激活时向相反方向施加推力。",
    "tool.setting.thruster_sound": "推进器音效",
    "tool.setting.thrusterentity.thrustersound.description": "推进器激活时循环播放的声音。",
    "tool.setting.brake": "刹车",
    "tool.setting.turn_left": "左转",
    "tool.setting.turn_right": "右转",
    "tool.setting.group.behavior": "行为",
    "tool.setting.group.sound": "声音",
    "tool.option.up": "上",
    "tool.option.down": "下",
    "tool.option.left": "左",
    "tool.option.right": "右",
    "tool.option.forward": "前进",
    "tool.option.back": "向后",
    "tool.option.world": "世界",
    "tool.option.object": "对象",
    "tool.option.hold": "按住",
    "tool.option.toggle": "切换",
    "tool.option.linear": "线性",
    "tool.option.ease_in": "缓入",
    "tool.option.ease_out": "缓出",
    "tool.option.ease_in_out": "缓入缓出",
    "tool.option.bounce": "弹跳",
    "tool.entity.hoverballentity": "悬浮球实体",
    "tool.entity.lengthconstraintentity": "长度约束实体",
    "tool.entity.motorentity": "电机实体",
    "tool.entity.thrusterentity": "推进器实体",
    "tool.entity.wheelentity": "车轮实体",
    "tool.signal.pressed": "已按下",
    "tool.signal.angleoutput": "角度输出",
    "tool.signal.angleoutput.description": "当前角度，已归一化为一整圈等于 1。",
    "tool.signal.position": "位置",
    "tool.signal.position.description": "当前伸展程度，范围为 0 到 1。",
    "tool.undo.duplication": "复制",
    "tool.undo.hydraulic_ball_joints": "液压（球形关节）",
    "tool.undo.stack": "堆叠",
    "tool.undo.link": "连接",
    "tool.hint.trail.description": "为物体添加或移除轨迹",
    "tool.hint.trail.add": "添加轨迹",
    "tool.hint.trail.remove": "移除轨迹",
    "tool.button.toggle": "切换按钮",
    "tool.button.press": "按下按钮",
    "tool.duplicator.installing": "正在安装 {name}…",
    "tool.wire.signal_input": "{component} 的信号输入。",
    "tool.wire.signal_output": "{component} 的信号输出。",
    "weapon.name.camera": "摄像机",
    "weapon.name.crowbar": "撬棍",
    "weapon.name.physgun": "物理枪"
}
