{
    "tool.setting.enable_collision": "Enable Collision",
    "tool.setting.slack": "Slack",
    "tool.setting.rigid": "Rigid",
    "tool.setting.radius": "Radius",
    "tool.setting.frequency": "Frequency",
    "tool.setting.damping": "Damping",
    "tool.setting.stretch_only": "Stretch Only",
    "tool.setting.hertz": "Hertz",
    "tool.setting.damping_ratio": "Damping Ratio",
    "tool.setting.torque_multiplier": "Torque Multiplier",
    "tool.setting.mass_kg": "Mass (kg)",
    "tool.setting.line": "Line",
    "tool.setting.trail_color": "Trail Color",
    "tool.setting.colour": "Colour",
    "tool.setting.start_width": "Start Width",
    "tool.setting.end_width": "End Width",
    "tool.setting.lifetime": "Lifetime",
    "tool.setting.cast_shadows": "Cast Shadows",
    "tool.setting.length": "Length",
    "tool.setting.force": "Force",
    "tool.setting.tint": "Tint",
    "tool.setting.scale": "Scale",
    "tool.setting.attenuation": "Attenuation",
    "tool.setting.decal_random_rotation": "Apply Random Rotation",
    "tool.setting.base": "Base",
    "tool.setting.emittertool.basedef.description": "The physical emitter body to spawn.",
    "tool.setting.effect": "Effect",
    "tool.setting.emittertool.effectdef.description": "The particle effect the emitter will produce.",
    "tool.setting.ball_joints": "Ball Joints",
    "tool.setting.flip_axis": "Flip Axis",
    "tool.setting.reversed": "Reversed",
    "tool.setting.count": "Count",
    "tool.setting.stackertool.stackcount.description": "Number of copies to create.",
    "tool.setting.direction": "Direction",
    "tool.setting.stackertool.direction.description": "Which direction to stack in.",
    "tool.setting.alignment": "Alignment",
    "tool.setting.stackertool.alignmode.description": "Whether to align the stack axis to the world or the target object.",
    "tool.setting.angle_x": "Angle X",
    "tool.setting.stackertool.angleoffsetx.description": "Rotation offset in degrees around the first perpendicular axis. For up or down stacking, this is the right axis.",
    "tool.setting.angle_y": "Angle Y",
    "tool.setting.stackertool.angleoffsety.description": "Rotation offset in degrees around the second perpendicular axis. For up or down stacking, this is the forward axis.",
    "tool.setting.gap": "Gap",
    "tool.setting.stackertool.positionoffset.description": "Extra gap in units between each stacked copy.",
    "tool.setting.freeze": "Freeze",
    "tool.setting.stackertool.freezeall.description": "Freeze the stacked copies so they cannot move.",
    "tool.setting.mode": "Mode",
    "tool.setting.is_enabled": "Is Enabled",
    "tool.setting.hoverballentity.isenabled.description": "Is the hoverball on?",
    "tool.setting.speed": "Speed",
    "tool.setting.hoverballentity.speed.description": "How fast the target height changes when inputs are held.",
    "tool.setting.air_resistance": "Air Resistance",
    "tool.setting.hoverballentity.airresistance.description": "Horizontal air resistance applied while hovering. Also increases vertical damping.",
    "tool.setting.up": "Up",
    "tool.setting.hoverballentity.up.description": "While held, raises the hover target.",
    "tool.setting.down": "Down",
    "tool.setting.hoverballentity.down.description": "While held, lowers the hover target.",
    "tool.setting.toggle": "Toggle",
    "tool.setting.hoverballentity.toggle.description": "Toggles the hoverball on or off.",
    "tool.setting.enable_sound": "Activation Sound",
    "tool.setting.disable_sound": "Deactivation Sound",
    "tool.setting.min_length": "Min Length",
    "tool.setting.max_length": "Max Length",
    "tool.setting.push": "Push",
    "tool.setting.push_speed": "Push Speed",
    "tool.setting.pull": "Pull",
    "tool.setting.pull_speed": "Pull Speed",
    "tool.setting.activate": "Activate",
    "tool.setting.lengthconstraintentity.activate.description": "While this input is active, extend towards full length.",
    "tool.setting.animated": "Animated",
    "tool.setting.animation_speed": "Animation Speed",
    "tool.setting.ease_in": "Ease In",
    "tool.setting.ease_out": "Ease Out",
    "tool.setting.torque": "Torque",
    "tool.setting.start_active": "Start Active",
    "tool.setting.motorentity.startactive.description": "Spins on its own as soon as it is created, without needing a driver or wire signal.",
    "tool.setting.limited": "Limited",
    "tool.setting.min_angle": "Min Angle",
    "tool.setting.max_angle": "Max Angle",
    "tool.setting.forward": "Forward",
    "tool.setting.motorentity.forward.description": "While held, spins forward regardless of the Reversed or Start Active settings.",
    "tool.setting.reverse": "Reverse",
    "tool.setting.motorentity.reverse.description": "While held, spins backward regardless of the Reversed or Start Active settings.",
    "tool.setting.power": "Power",
    "tool.setting.invert": "Invert",
    "tool.setting.hide_effects": "Hide Effects",
    "tool.setting.thrusterentity.activate.description": "While this input is active, apply thrust.",
    "tool.setting.thrusterentity.reverse.description": "While this input is active, apply thrust in the opposite direction.",
    "tool.setting.thruster_sound": "Thruster Sound",
    "tool.setting.thrusterentity.thrustersound.description": "Looping sound played while the thruster is active.",
    "tool.setting.brake": "Brake",
    "tool.setting.turn_left": "Turn Left",
    "tool.setting.turn_right": "Turn Right",
    "tool.setting.group.behavior": "Behavior",
    "tool.setting.group.sound": "Sound",
    "tool.option.up": "Up",
    "tool.option.down": "Down",
    "tool.option.left": "Left",
    "tool.option.right": "Right",
    "tool.option.forward": "Forward",
    "tool.option.back": "Back",
    "tool.option.world": "World",
    "tool.option.object": "Object",
    "tool.option.hold": "Hold",
    "tool.option.toggle": "Toggle",
    "tool.option.linear": "Linear",
    "tool.option.ease_in": "Ease In",
    "tool.option.ease_out": "Ease Out",
    "tool.option.ease_in_out": "Ease In Out",
    "tool.option.bounce": "Bounce",
    "tool.entity.hoverballentity": "Hoverball Entity",
    "tool.entity.lengthconstraintentity": "Length Constraint Entity",
    "tool.entity.motorentity": "Motor Entity",
    "tool.entity.thrusterentity": "Thruster Entity",
    "tool.entity.wheelentity": "Wheel Entity",
    "tool.signal.pressed": "Pressed",
    "tool.signal.angleoutput": "Angle Output",
    "tool.signal.angleoutput.description": "The current angle, normalized so a full turn is 1.",
    "tool.signal.position": "Position",
    "tool.signal.position.description": "The current extension, from 0 to 1.",
    "tool.undo.duplication": "Duplication",
    "tool.undo.hydraulic_ball_joints": "Hydraulic (Ball Joints)",
    "tool.undo.stack": "Stack",
    "tool.undo.link": "Link",
    "tool.undo.decal_spray": "Decal Spray",
    "tool.hint.trail.description": "Add or remove trails from objects",
    "tool.hint.trail.add": "Add Trail",
    "tool.hint.trail.remove": "Remove Trail",
    "tool.button.toggle": "Toggle Button",
    "tool.button.press": "Press Button",
    "tool.duplicator.installing": "Installing {name}..",
    "tool.wire.signal_input": "Signal input on {component}.",
    "tool.wire.signal_output": "Signal output on {component}.",
    "weapon.name.camera": "Camera",
    "weapon.name.crowbar": "Crowbar",
    "weapon.name.physgun": "Physics Gun"
}
