{
	"units": [
		{
			"name": "Barathen warriors",
			"culture": "Barathens",
			"description": "An ordinary unit, nothing unusual",
			"speed": 4,
			"damage": 70,
			"defense": 40,
			"oreCost": 4,
			"manpowerCost": 40,
			"structure": "Barracks"
		},

		{
			"name": "Axe throwers",
			"culture": "Barathens",
			"description": "Ranged unit",
			"speed": 4,
			"damage": 80,
			"defense": 30,
			"oreCost": 6,
			"manpowerCost": 50,
			"structure": "Armory"
		},

		{
			"name": "Riders of mark",
			"culture": "Barathens",
			"description": "If you need speed, then this is your choice. But be aware that the unit will lose its speed if there are units in the army slower than this one.",
			"speed": 12,
			"damage": 100,
			"defense": 60,
			"oreCost": 8,
			"manpowerCost": 60,
			"structure": "Stable"
		},

		{
			"name": "Barathen onager",
			"culture": "Barathens",
			"description": "Artillery is the weapon of your army.",
			"speed": 8,
			"damage": 130,
			"defense": 90,
			"oreCost": 10,
			"manpowerCost": 30,
			"structure": "Armory"
		},

		{
			"name": "Brothers of Narms",
			"culture": "Barathens",
			"description": "You need to somehow heal the army in the battle, this unit will help with this.",
			"speed": 8,
			"damage": 80,
			"defense": 20,
			"oreCost": 4,
			"manpowerCost": 40,
			"healer": true,
			"structure": "Temple"
		},

		{
			"name": "Andrusts",
			"culture": "Barathens",
			"damage": 110,
			"defense": 80,
			"oreCost": 10,
			"structure": "Command headquarters"
		},



		{
			"name": "Steel legion",
			"culture": "Arvedain",
			"description": "An ordinary unit, nothing unusual",
			"speed": 4,
			"damage": 70,
			"defense": 50,
			"oreCost": 4,
			"manpowerCost": 40,
			"structure": "Barracks"
		},

		{
			"name": "Ballistrons",
			"culture": "Arvedain",
			"description": "Ranged unit",
			"speed": 4,
			"damage": 80,
			"defense": 25,
			"oreCost": 6,
			"manpowerCost": 50,
			"structure": "Armory"
		},

		{
			"name": "Emperial cavalry",
			"culture": "Arvedain",
			"description": "If you need speed, then this is your choice. But be aware that the unit will lose its speed if there are units in the army slower than this one.",
			"speed": 12,
			"damage": 110,
			"defense": 65,
			"oreCost": 8,
			"manpowerCost": 60,
			"structure": "Stable"
		},

		{
			"name": "Ballista",
			"culture": "Arvedain",
			"description": "Artillery is the weapon of your army.",
			"speed": 8,
			"damage": 150,
			"defense": 70,
			"oreCost": 10,
			"manpowerCost": 30,
			"structure": "Armory"
		},

		{
			"name": "Clerics of aspects",
			"culture": "Arvedain",
			"description": "You need to somehow heal the army in the battle, this unit will help with this.",
			"speed": 8,
			"damage": 80,
			"defense": 15,
			"oreCost": 4,
			"manpowerCost": 40,
			"healer": true,
			"structure": "Temple"
		},

		{
			"name": "Ballator's guard",
			"culture": "Arvedain",
			"damage": 120,
			"defense": 85,
			"oreCost": 10,
			"structure": "Command headquarters"
		},



		{
			"name": "Auskelarii units",
			"culture": "Seaside's people",
			"description": "An ordinary unit, nothing unusual",
			"speed": 4,
			"damage": 60,
			"defense": 50,
			"oreCost": 4,
			"manpowerCost": 40,
			"structure": "Barracks"
		},

		{
			"name": "Saggelae archers",
			"culture": "Seaside's people",
			"description": "Ranged unit",
			"speed": 4,
			"damage": 85,
			"defense": 20,
			"oreCost": 6,
			"manpowerCost": 50,
			"structure": "Armory"
		},

		{
			"name": "Commander's schola",
			"culture": "Seaside's people",
			"description": "If you need speed, then this is your choice. But be aware that the unit will lose its speed if there are units in the army slower than this one.",
			"speed": 12,
			"damage": 95,
			"defense": 65,
			"oreCost": 8,
			"manpowerCost": 60,
			"structure": "Stable"
		},

		{
			"name": "Saggelae ballista",
			"culture": "Seaside's people",
			"description": "Artillery is the weapon of your army.",
			"speed": 8,
			"damage": 150,
			"defense": 70,
			"oreCost": 10,
			"manpowerCost": 30,
			"structure": "Armory"
		},

		{
			"name": "Sorcerers",
			"culture": "Seaside's people",
			"description": "You need to somehow heal the army in the battle, this unit will help with this.",
			"speed": 8,
			"damage": 90,
			"defense": 15,
			"oreCost": 4,
			"manpowerCost": 40,
			"healer": true,
			"structure": "Temple"
		},

		{
			"name": "Cataphracts",
			"culture": "Seaside's people",
			"damage": 120,
			"defense": 90,
			"oreCost": 10,
			"structure": "Command headquarters"
		},



		{
			"name": "Havar lacers",
			"culture": "Tengers",
			"description": "An ordinary unit, nothing unusual",
			"speed": 4,
			"damage": 65,
			"defense": 30,
			"oreCost": 4,
			"manpowerCost": 40,
			"structure": "Barracks"
		},

		{
			"name": "Steppe archers",
			"culture": "Tengers",
			"description": "Ranged unit",
			"speed": 4,
			"damage": 90,
			"defense": 15,
			"oreCost": 6,
			"manpowerCost": 50,
			"structure": "Armory"
		},

		{
			"name": "Nokhur horde",
			"culture": "Tengers",
			"description": "If you need speed, then this is your choice. But be aware that the unit will lose its speed if there are units in the army slower than this one.",
			"speed": 12,
			"damage": 100,
			"defense": 55,
			"oreCost": 8,
			"manpowerCost": 60,
			"structure": "Stable"
		},

		{
			"name": "War cart",
			"culture": "Tengers",
			"description": "Artillery is the weapon of your army.",
			"speed": 8,
			"damage": 90,
			"defense": 80,
			"oreCost": 10,
			"manpowerCost": 30,
			"structure": "Armory"
		},

		{
			"name": "Shamans",
			"culture": "Tengers",
			"description": "You need to somehow heal the army in the battle, this unit will help with this.",
			"speed": 8,
			"damage": 75,
			"defense": 30,
			"oreCost": 4,
			"manpowerCost": 40,
			"healer": true,
			"structure": "Temple"
		},

		{
			"name": "Terror riders",
			"culture": "Tengers",
			"damage": 125,
			"defense": 70,
			"oreCost": 10,
			"structure": "Command headquarters"
		},



		{
			"name": "Sauroh infantry",
			"culture": "Saurohs",
			"description": "An ordinary unit, nothing unusual",
			"speed": 4,
			"damage": 60,
			"defense": 40,
			"oreCost": 4,
			"manpowerCost": 40,
			"structure": "Barracks"
		},

		{
			"name": "Royal archers",
			"culture": "Saurohs",
			"description": "Ranged unit",
			"speed": 4,
			"damage": 85,
			"defense": 25,
			"oreCost": 6,
			"manpowerCost": 50,
			"structure": "Armory"
		},

		{
			"name": "Camel saravan",
			"culture": "Saurohs",
			"description": "If you need speed, then this is your choice. But be aware that the unit will lose its speed if there are units in the army slower than this one.",
			"speed": 12,
			"damage": 105,
			"defense": 60,
			"oreCost": 8,
			"manpowerCost": 60,
			"structure": "Stable"
		},

		{
			"name": "Flamethrower",
			"culture": "Saurohs",
			"description": "Artillery is the weapon of your army.",
			"speed": 8,
			"damage": 150,
			"defense": 80,
			"oreCost": 10,
			"manpowerCost": 30,
			"structure": "Armory"
		},

		{
			"name": "Blood priests",
			"culture": "Saurohs",
			"description": "You need to somehow heal the army in the battle, this unit will help with this.",
			"speed": 8,
			"damage": 90,
			"defense": 15,
			"oreCost": 4,
			"manpowerCost": 40,
			"healer": true,
			"structure": "Temple"
		},

		{
			"name": "Blades of flame",
			"culture": "Saurohs",
			"damage": 115,
			"defense": 75,
			"oreCost": 10,
			"structure": "Command headquarters"
		},



		{
			"name": "Barbarians of the North",
			"culture": "Northerners",
			"description": "An ordinary unit, nothing unusual",
			"speed": 4,
			"damage": 75,
			"defense": 35,
			"oreCost": 4,
			"manpowerCost": 40,
			"structure": "Barracks"
		},

		{
			"name": "Farruk slingers",
			"culture": "Northerners",
			"description": "Ranged unit",
			"speed": 4,
			"damage": 60,
			"defense": 25,
			"oreCost": 6,
			"manpowerCost": 50,
			"structure": "Armory"
		},

		{
			"name": "Savage horsemen",
			"culture": "Northerners",
			"description": "If you need speed, then this is your choice. But be aware that the unit will lose its speed if there are units in the army slower than this one.",
			"speed": 12,
			"damage": 95,
			"defense": 60,
			"oreCost": 8,
			"manpowerCost": 60,
			"structure": "Stable"
		},

		{
			"name": "Onager",
			"culture": "Northerners",
			"description": "Artillery is the weapon of your army.",
			"speed": 8,
			"damage": 130,
			"defense": 90,
			"oreCost": 10,
			"manpowerCost": 30,
			"structure": "Armory"
		},

		{
			"name": "Dark prophets",
			"culture": "Northerners",
			"description": "You need to somehow heal the army in the battle, this unit will help with this.",
			"speed": 8,
			"damage": 80,
			"defense": 30,
			"oreCost": 4,
			"manpowerCost": 40,
			"healer": true,
			"structure": "Temple"
		},

		{
			"name": "Garki berserkers",
			"culture": "Northerners",
			"damage": 125,
			"defense": 70,
			"oreCost": 10,
			"structure": "Command headquarters"
		},



		{
			"name": "Keatharn troops",
			"culture": "Arvedain",
			"country": "The Kingdom of Astacks",
			"description": "An ordinary unit, nothing unusual",
			"speed": 4,
			"damage": 65,
			"defense": 40,
			"oreCost": 4,
			"manpowerCost": 40,
			"structure": "Barracks"
		},

		{
			"name": "Astack skirmishers",
			"culture": "Arvedain",
			"country": "The Kingdom of Astacks",
			"description": "Ranged unit",
			"speed": 4,
			"damage": 85,
			"defense": 25,
			"oreCost": 6,
			"manpowerCost": 50,
			"structure": "Armory"
		},

		{
			"name": "Forest raiders",
			"culture": "Arvedain",
			"country": "The Kingdom of Astacks",
			"description": "If you need speed, then this is your choice. But be aware that the unit will lose its speed if there are units in the army slower than this one.",
			"speed": 12,
			"damage": 100,
			"defense": 50,
			"oreCost": 8,
			"manpowerCost": 60,
			"structure": "Stable"
		},

		{
			"name": "Astack onager",
			"culture": "Arvedain",
			"country": "The Kingdom of Astacks",
			"description": "Artillery is the weapon of your army.",
			"speed": 8,
			"damage": 130,
			"defense": 90,
			"oreCost": 10,
			"manpowerCost": 30,
			"structure": "Armory"
		},

		{
			"name": "Druids",
			"culture": "Arvedain",
			"country": "The Kingdom of Astacks",
			"description": "You need to somehow heal the army in the battle, this unit will help with this.",
			"speed": 8,
			"damage": 75,
			"defense": 30,
			"oreCost": 4,
			"manpowerCost": 40,
			"healer": true,
			"structure": "Temple"
		},

		{
			"name": "Noble mornaers",
			"culture": "Arvedain",
			"country": "The Kingdom of Astacks",
			"damage": 110,
			"defense": 75,
			"oreCost": 10,
			"structure": "Command headquarters"
		}
	]
}