{
    "tool.setting.enable_collision": "啟用碰撞",
    "tool.setting.slack": "鬆弛量",
    "tool.setting.rigid": "剛性",
    "tool.setting.radius": "半徑",
    "tool.setting.frequency": "頻率",
    "tool.setting.damping": "阻尼",
    "tool.setting.stretch_only": "僅拉伸",
    "tool.setting.hertz": "赫茲",
    "tool.setting.damping_ratio": "阻尼比",
    "tool.setting.torque_multiplier": "扭矩倍率",
    "tool.setting.mass_kg": "質量（公斤）",
    "tool.setting.line": "軌跡樣式",
    "tool.setting.trail_color": "軌跡顏色",
    "tool.setting.start_width": "起始寬度",
    "tool.setting.end_width": "結束寬度",
    "tool.setting.lifetime": "持續時間",
    "tool.setting.cast_shadows": "投射陰影",
    "tool.setting.length": "長度",
    "tool.setting.force": "力",
    "tool.setting.tint": "色調",
    "tool.setting.base": "基座",
    "tool.setting.emittertool.basedef.description": "要生成的發射器本體。",
    "tool.setting.effect": "效果",
    "tool.setting.emittertool.effectdef.description": "發射器產生的粒子效果。",
    "tool.setting.ball_joints": "球形關節",
    "tool.setting.flip_axis": "翻轉軸",
    "tool.setting.reversed": "反向",
    "tool.setting.count": "數量",
    "tool.setting.stackertool.stackcount.description": "要建立的副本數量。",
    "tool.setting.direction": "方向",
    "tool.setting.stackertool.direction.description": "堆疊方向。",
    "tool.setting.alignment": "對齊",
    "tool.setting.stackertool.alignmode.description": "將堆疊軸對齊至世界或目標物件。",
    "tool.setting.angle_x": "X 角度",
    "tool.setting.stackertool.angleoffsetx.description": "繞第一條垂直軸的旋轉偏移，單位為度。向上或向下堆疊時，此軸為右方向軸。",
    "tool.setting.angle_y": "Y 角度",
    "tool.setting.stackertool.angleoffsety.description": "繞第二條垂直軸的旋轉偏移，單位為度。向上或向下堆疊時，此軸為前方向軸。",
    "tool.setting.gap": "間距",
    "tool.setting.stackertool.positionoffset.description": "各堆疊副本之間的額外間距，以遊戲單位計。",
    "tool.setting.freeze": "凍結",
    "tool.setting.stackertool.freezeall.description": "凍結堆疊副本，使其無法移動。",
    "tool.setting.mode": "模式",
    "tool.setting.is_enabled": "已啟用",
    "tool.setting.hoverballentity.isenabled.description": "懸浮球是否開啟。",
    "tool.setting.speed": "速度",
    "tool.setting.hoverballentity.speed.description": "持續輸入時目標高度的變化速度。",
    "tool.setting.air_resistance": "空氣阻力",
    "tool.setting.hoverballentity.airresistance.description": "懸浮時的水平空氣阻力，同時增加垂直阻尼。",
    "tool.setting.up": "上",
    "tool.setting.hoverballentity.up.description": "按住時提高懸浮目標高度。",
    "tool.setting.down": "下",
    "tool.setting.hoverballentity.down.description": "按住時降低懸浮目標高度。",
    "tool.setting.toggle": "切換",
    "tool.setting.hoverballentity.toggle.description": "切換懸浮球的開關狀態。",
    "tool.setting.enable_sound": "啟動音效",
    "tool.setting.disable_sound": "停用音效",
    "tool.setting.min_length": "最小長度",
    "tool.setting.max_length": "最大長度",
    "tool.setting.push": "推",
    "tool.setting.push_speed": "推出速度",
    "tool.setting.pull": "拉",
    "tool.setting.pull_speed": "拉回速度",
    "tool.setting.activate": "啟動",
    "tool.setting.lengthconstraintentity.activate.description": "此輸入啟動時，向最大長度伸展。",
    "tool.setting.animated": "動畫",
    "tool.setting.animation_speed": "動畫速度",
    "tool.setting.ease_in": "緩入",
    "tool.setting.ease_out": "緩出",
    "tool.setting.torque": "扭矩",
    "tool.setting.start_active": "建立時啟動",
    "tool.setting.motorentity.startactive.description": "建立後立即自行旋轉，無需駕駛員或連線訊號。",
    "tool.setting.limited": "限制範圍",
    "tool.setting.min_angle": "最小角度",
    "tool.setting.max_angle": "最大角度",
    "tool.setting.forward": "前進",
    "tool.setting.motorentity.forward.description": "按住時正向旋轉，不受「反向」或「建立時啟動」設定影響。",
    "tool.setting.reverse": "反轉",
    "tool.setting.motorentity.reverse.description": "按住時反向旋轉，不受「反向」或「建立時啟動」設定影響。",
    "tool.setting.power": "功率",
    "tool.setting.invert": "反轉",
    "tool.setting.hide_effects": "隱藏效果",
    "tool.setting.thrusterentity.activate.description": "此輸入啟動時施加推力。",
    "tool.setting.thrusterentity.reverse.description": "此輸入啟動時向相反方向施加推力。",
    "tool.setting.thruster_sound": "推進器音效",
    "tool.setting.thrusterentity.thrustersound.description": "推進器啟動時循環播放的聲音。",
    "tool.setting.brake": "煞車",
    "tool.setting.turn_left": "左轉",
    "tool.setting.turn_right": "右轉",
    "tool.setting.group.behavior": "行為",
    "tool.setting.group.sound": "聲音",
    "tool.option.up": "上",
    "tool.option.down": "下",
    "tool.option.left": "左",
    "tool.option.right": "右",
    "tool.option.forward": "前進",
    "tool.option.back": "向後",
    "tool.option.world": "世界",
    "tool.option.object": "物件",
    "tool.option.hold": "按住",
    "tool.option.toggle": "切換",
    "tool.option.linear": "線性",
    "tool.option.ease_in": "緩入",
    "tool.option.ease_out": "緩出",
    "tool.option.ease_in_out": "緩入緩出",
    "tool.option.bounce": "彈跳",
    "tool.entity.hoverballentity": "懸浮球實體",
    "tool.entity.lengthconstraintentity": "長度約束實體",
    "tool.entity.motorentity": "馬達實體",
    "tool.entity.thrusterentity": "推進器實體",
    "tool.entity.wheelentity": "車輪實體",
    "tool.signal.pressed": "已按下",
    "tool.signal.angleoutput": "角度輸出",
    "tool.signal.angleoutput.description": "目前角度，已正規化為一整圈等於 1。",
    "tool.signal.position": "位置",
    "tool.signal.position.description": "目前伸展程度，範圍為 0 到 1。",
    "tool.undo.duplication": "複製",
    "tool.undo.hydraulic_ball_joints": "液壓（球形關節）",
    "tool.undo.stack": "堆疊",
    "tool.undo.link": "連接",
    "tool.hint.trail.description": "為物件新增或移除軌跡",
    "tool.hint.trail.add": "新增軌跡",
    "tool.hint.trail.remove": "移除軌跡",
    "tool.button.toggle": "切換按鈕",
    "tool.button.press": "按下按鈕",
    "tool.duplicator.installing": "正在安裝 {name}…",
    "tool.wire.signal_input": "{component} 的訊號輸入。",
    "tool.wire.signal_output": "{component} 的訊號輸出。",
    "weapon.name.camera": "攝影機",
    "weapon.name.crowbar": "鐵撬",
    "weapon.name.physgun": "物理槍"
}
