{
  "tool.setting.enable_collision": "Enable Collision",
  "tool.setting.slack": "Slack",
  "tool.setting.rigid": "Rigid",
  "tool.setting.radius": "Radius",
  "tool.setting.frequency": "Frequency",
  "tool.setting.damping": "Damping",
  "tool.setting.stretch_only": "Stretch Only",
  "tool.setting.hertz": "Hertz",
  "tool.setting.damping_ratio": "Damping Ratio",
  "tool.setting.torque_multiplier": "Torque Multiplier",
  "tool.setting.mass_kg": "Mass (kg)",
  "tool.setting.line": "Line",
  "tool.setting.trail_color": "Trail Color",
  "tool.setting.start_width": "Start Width",
  "tool.setting.end_width": "End Width",
  "tool.setting.lifetime": "Lifetime",
  "tool.setting.cast_shadows": "Cast Shadows",
  "tool.setting.length": "Length",
  "tool.setting.force": "Force",
  "tool.setting.tint": "Tint",
  "tool.setting.base": "Base",
  "tool.setting.emittertool.basedef.description": "Th' physical emitter body t' spawn.",
  "tool.setting.effect": "Effect",
  "tool.setting.emittertool.effectdef.description": "Th' particle effect th' emitter will produce.",
  "tool.setting.ball_joints": "Ball Joints",
  "tool.setting.flip_axis": "Flip Axis",
  "tool.setting.reversed": "Reversed",
  "tool.setting.count": "Count",
  "tool.setting.stackertool.stackcount.description": "Number o' copies t' create.",
  "tool.setting.direction": "Direction",
  "tool.setting.stackertool.direction.description": "Which direction t' stack in.",
  "tool.setting.alignment": "Alignment",
  "tool.setting.stackertool.alignmode.description": "Whether t' align th' stack axis t' th' world or th' target object.",
  "tool.setting.angle_x": "Angle X",
  "tool.setting.stackertool.angleoffsetx.description": "Rotation offset in degrees around th' first perpendicular axis. Fer up or down stackin', this be th' right axis.",
  "tool.setting.angle_y": "Angle Y",
  "tool.setting.stackertool.angleoffsety.description": "Rotation offset in degrees around th' second perpendicular axis. Fer up or down stackin', this be th' forward axis.",
  "tool.setting.gap": "Gap",
  "tool.setting.stackertool.positionoffset.description": "Extra gap in units 'twixt each stacked copy.",
  "tool.setting.freeze": "Freeze",
  "tool.setting.stackertool.freezeall.description": "Freeze th' stacked copies so they cannot move.",
  "tool.setting.mode": "Mode",
  "tool.setting.is_enabled": "Is Enabled",
  "tool.setting.hoverballentity.isenabled.description": "Be th' hoverball on?",
  "tool.setting.speed": "Speed",
  "tool.setting.hoverballentity.speed.description": "How fast th' target height changes when ye hold th' inputs.",
  "tool.setting.air_resistance": "Air Resistance",
  "tool.setting.hoverballentity.airresistance.description": "Horizontal air resistance applied while hoverin'. Also increases vertical damping.",
  "tool.setting.up": "Up",
  "tool.setting.hoverballentity.up.description": "While ye hold it, raises th' hover target.",
  "tool.setting.down": "Down",
  "tool.setting.hoverballentity.down.description": "While ye hold it, lowers th' hover target.",
  "tool.setting.toggle": "Toggle",
  "tool.setting.hoverballentity.toggle.description": "Toggles th' hoverball on or off.",
  "tool.setting.enable_sound": "Activation Sound",
  "tool.setting.disable_sound": "Deactivation Sound",
  "tool.setting.min_length": "Min Length",
  "tool.setting.max_length": "Max Length",
  "tool.setting.push": "Push",
  "tool.setting.push_speed": "Push Speed",
  "tool.setting.pull": "Pull",
  "tool.setting.pull_speed": "Pull Speed",
  "tool.setting.activate": "Activate",
  "tool.setting.lengthconstraintentity.activate.description": "While this input be active, extend towards full length.",
  "tool.setting.animated": "Animated",
  "tool.setting.animation_speed": "Animation Speed",
  "tool.setting.ease_in": "Ease In",
  "tool.setting.ease_out": "Ease Out",
  "tool.setting.torque": "Torque",
  "tool.setting.start_active": "Start Active",
  "tool.setting.motorentity.startactive.description": "Spins on its own as soon as it be created, without needin' a driver or wire signal.",
  "tool.setting.limited": "Limited",
  "tool.setting.min_angle": "Min Angle",
  "tool.setting.max_angle": "Max Angle",
  "tool.setting.forward": "Forward",
  "tool.setting.motorentity.forward.description": "While ye hold it, spins forward regardless o' th' Reversed or Start Active settings.",
  "tool.setting.reverse": "Reverse",
  "tool.setting.motorentity.reverse.description": "While ye hold it, spins backward regardless o' th' Reversed or Start Active settings.",
  "tool.setting.power": "Power",
  "tool.setting.invert": "Invert",
  "tool.setting.hide_effects": "Hide Effects",
  "tool.setting.thrusterentity.activate.description": "While this input be active, apply thrust.",
  "tool.setting.thrusterentity.reverse.description": "While this input be active, apply thrust in th' opposite direction.",
  "tool.setting.thruster_sound": "Thruster Sound",
  "tool.setting.thrusterentity.thrustersound.description": "Loopin' sound played while th' thruster be active.",
  "tool.setting.brake": "Brake",
  "tool.setting.turn_left": "Turn Left",
  "tool.setting.turn_right": "Turn Right",
  "tool.setting.group.behavior": "Behavior",
  "tool.setting.group.sound": "Sound",
  "tool.option.up": "Up",
  "tool.option.down": "Down",
  "tool.option.left": "Left",
  "tool.option.right": "Right",
  "tool.option.forward": "Forward",
  "tool.option.back": "Back",
  "tool.option.world": "World",
  "tool.option.object": "Object",
  "tool.option.hold": "Hold",
  "tool.option.toggle": "Toggle",
  "tool.option.linear": "Linear",
  "tool.option.ease_in": "Ease In",
  "tool.option.ease_out": "Ease Out",
  "tool.option.ease_in_out": "Ease In Out",
  "tool.option.bounce": "Bounce",
  "tool.entity.hoverballentity": "Hoverball Entity",
  "tool.entity.lengthconstraintentity": "Length Constraint Entity",
  "tool.entity.motorentity": "Motor Entity",
  "tool.entity.thrusterentity": "Thruster Entity",
  "tool.entity.wheelentity": "Wheel Entity",
  "tool.signal.pressed": "Pressed",
  "tool.signal.angleoutput": "Angle Output",
  "tool.signal.angleoutput.description": "Th' current angle, normalized so a full turn be 1.",
  "tool.signal.position": "Position",
  "tool.signal.position.description": "Th' current extension, from 0 t' 1.",
  "tool.undo.duplication": "Duplication",
  "tool.undo.hydraulic_ball_joints": "Hydraulic (Ball Joints)",
  "tool.undo.stack": "Stack",
  "tool.undo.link": "Link",
  "tool.hint.trail.description": "Add or remove trails from yer objects",
  "tool.hint.trail.add": "Add Trail",
  "tool.hint.trail.remove": "Remove Trail",
  "tool.button.toggle": "Toggle Button",
  "tool.button.press": "Press Button",
  "tool.duplicator.installing": "Installin' {name}..",
  "tool.wire.signal_input": "Signal input on {component}.",
  "tool.wire.signal_output": "Signal output on {component}.",
  "weapon.name.camera": "Camera",
  "weapon.name.crowbar": "Crowbar",
  "weapon.name.physgun": "Physics Gun"
}
