Layer0 { shader "shaders/complex.shader_c" TextureColor "materials/screamingbrainstudios/photorealistic-pack-2/128x128/rust/rust_05-128x128.png" TextureAmbientOcclusion "materials/default/default_ao.tga" TextureNormal "materials/default/default_normal.tga" TextureRoughness "materials/default/default_rough.tga" }