{
  "RootObject": {
    "__guid": "2399c5d9-cb27-4314-86e1-7cfa11977395",
    "Flags": 0,
    "Name": "deagle",
    "Enabled": true,
    "Components": [
      {
        "__type": "GeneralGame.BaseGun",
        "__guid": "2f09b4bf-026b-4554-84a3-b01d8252cf0f",
        "AimPos": "-2.1,4.62,1.5",
        "AimRotation": "0,0,0,0",
        "AimRotationOffset": "0,0,0,0",
        "AmmoInClip": 0,
        "AmmoType": "Pistol",
        "BulletSpeed": 1,
        "ClipSize": 13,
        "CurRot": "0,0,0,0",
        "Damage": 20,
        "DamageForce": 50,
        "DamageType": "Bullet",
        "DefaultAmmo": 145,
        "DeploySound": "sounds/weapons/weapon_deploy1.sound",
        "DeployTime": 0.5,
        "DisplayName": "deagle",
        "EmptyClipSound": "sounds/weapons/empty_submachineguns.sound",
        "EmptyReloadSoundSequence": "sounds/weapons/usp/usp.sndseq",
        "EmptyReloadTime": 2,
        "FireRate": 9,
        "FireSound": "prefabs/weapons/custom_weapons/deagle/sounds/deagle_shot.sound",
        "HitForce": 300,
        "HoldType": "Pistol",
        "HolsterSound": "sounds/weapons/weapon_holster3.sound",
        "IdlePos": "-3,0,0",
        "ImpactArea": null,
        "ImpactEffect": "particles/impact.generic.vpcf",
        "IsAuto": false,
        "IsDeployed": false,
        "IsMagicWeapon": false,
        "IsMelee": false,
        "IsShotgun": false,
        "lineRenderer": null,
        "MeleeCooldown": 1,
        "MeleeDamage": 10,
        "MeleeRange": 1.5,
        "MuzzleFlash": "prefabs/weapon_effects/pistol_muzzleflash.prefab",
        "OnComponentDestroy": null,
        "OnComponentDisabled": null,
        "OnComponentEnabled": null,
        "OnComponentFixedUpdate": null,
        "OnComponentStart": null,
        "OnComponentUpdate": null,
        "Ragdoll": null,
        "Recoil": "-5,0,0",
        "ReloadSoundSequence": "sounds/weapons/usp/usp.sndseq",
        "ReloadTime": 2,
        "RunRotation": "-0.01738057,-0.001581756,0.09061877,0.9957328",
        "Spread": 0.01,
        "Trail": null,
        "Type": "Ranged",
        "ViewModelPrefab": {
          "_type": "gameobject",
          "prefab": "prefabs/weapons/custom_weapons/deagle/vm_deagle.prefab"
        },
        "WeaponType": "Deagle"
      },
      {
        "__type": "Sandbox.ModelCollider",
        "__guid": "56387eab-e07b-44b9-950d-a91ee15e1e2b",
        "Friction": null,
        "IsTrigger": false,
        "Model": "prefabs/weapons/custom_weapons/deagle/deagle.vmdl",
        "OnComponentDestroy": null,
        "OnComponentDisabled": null,
        "OnComponentEnabled": null,
        "OnComponentFixedUpdate": null,
        "OnComponentStart": null,
        "OnComponentUpdate": null,
        "OnObjectTriggerEnter": null,
        "OnObjectTriggerExit": null,
        "OnTriggerEnter": null,
        "OnTriggerExit": null,
        "Static": false,
        "Surface": null,
        "SurfaceVelocity": "0,0,0"
      },
      {
        "__type": "Sandbox.Rigidbody",
        "__guid": "e5f608f0-3c91-4d09-90a2-5f0816a7c01f",
        "AngularDamping": 0,
        "Gravity": true,
        "LinearDamping": 0,
        "Locking": {
          "X": false,
          "Y": false,
          "Z": false,
          "Pitch": false,
          "Yaw": false,
          "Roll": false
        },
        "MassCenterOverride": "0,0,0",
        "MassOverride": 0,
        "MotionEnabled": true,
        "OnComponentDestroy": null,
        "OnComponentDisabled": null,
        "OnComponentEnabled": null,
        "OnComponentFixedUpdate": null,
        "OnComponentStart": null,
        "OnComponentUpdate": null,
        "OverrideMassCenter": false,
        "RigidbodyFlags": "DisableCollisionSounds",
        "StartAsleep": false
      },
      {
        "__type": "GeneralGame.ItemEquipment",
        "__guid": "5a2da778-f766-4e7f-9507-49682173865d",
        "AbilityHaste": 0,
        "Armor": 0,
        "ArmorPenetration": 0,
        "Aspect": "None",
        "Attachment": "hand_R",
        "AttachmentTransform": {
          "Position": "0,0,0",
          "Scale": "1,1,1",
          "Rotation": "0,0,0,1"
        },
        "AttackPower": 0,
        "AttackRange": 0,
        "AttackSpeed": 0,
        "BleedElementalDamage": 0,
        "BleedResist": 0,
        "BleedResistance": 0,
        "BlindResist": 0,
        "BlindResistance": 0,
        "BonusEXP": 0,
        "BonusScore": 0,
        "BonusVyndalium": 0,
        "BulletSpeed": 1,
        "BulletSpread": 0,
        "BuyPrice": 0,
        "Clipsize": 0,
        "Count": 0,
        "Cover": 0,
        "CritHitChance": 0,
        "CritHitDamage": 0,
        "DamageBalance": 0,
        "Description": "Desert Eagle",
        "DEX": 0,
        "DMG": 0,
        "Durability": 0,
        "EarthElementalDamage": 0,
        "EnableHolding": false,
        "Evasion": 0,
        "FireElementalDamage": 0,
        "FireRate": 8,
        "FireResist": 0,
        "FireResistence": 0,
        "FreezeElementalDamage": 0,
        "FreezeResist": 0,
        "HE": 0,
        "Health": 0,
        "HealthRegen": 0,
        "HideBodygroups": "None",
        "HoldType": "Rifle",
        "HolyElementalDamage": 0,
        "HolyResist": 0,
        "HolyResistence": 0,
        "IceElementalDamage": 0,
        "IceResist": 0,
        "IceResistence": 0,
        "Icon": {
          "Model": "prefabs/weapons/custom_weapons/deagle/deagle.vmdl",
          "MaterialGroup": "",
          "MaterialOverride": null,
          "Colour": "1,1,1,1",
          "Position": "1.3,3.099999,2.200002",
          "Rotation": "0.7033947,0,0,0.7107995",
          "Guid": "c394198d-8855-f774-b9be-1f13c9233ad4"
        },
        "INT": 0,
        "IsAccessory": false,
        "IsArmor": false,
        "IsAspect": false,
        "IsBackable": false,
        "IsBackpack": false,
        "IsChest": false,
        "IsConsumable": false,
        "IsEquipment": false,
        "IsItem": false,
        "IsMaterial": false,
        "IsMelee": false,
        "IsPotion": false,
        "IsWeapon": true,
        "IsWorld": false,
        "ItemLevel": 0,
        "LastOwner": null,
        "LightElementalDamage": 0,
        "LightningElementalDamage": 0,
        "LightningResist": 0,
        "LightningResistence": 0,
        "LightResist": 0,
        "MagicDefense": 0,
        "MagicPenetration": 0,
        "MagicPower": 0,
        "Mana": 0,
        "ManaRegen": 0,
        "MaxArmorValue": 0,
        "MaxAttackValue": 0,
        "MaxHealthDMG": 0,
        "MaxStack": 0,
        "MinArmorValue": 0,
        "MinAttackValue": 0,
        "MoveSpeed": 0,
        "Name": "Desert Eagle",
        "OnComponentDestroy": null,
        "OnComponentDisabled": null,
        "OnComponentEnabled": null,
        "OnComponentFixedUpdate": null,
        "OnComponentStart": null,
        "OnComponentUpdate": null,
        "PER": 0,
        "PoisonElementalDamage": 0,
        "PoisonResist": 0,
        "PoisonResistence": 0,
        "RequiredLevel": 0,
        "RunSpeed": 0,
        "SellPrice": -1,
        "ShadowElementalDamage": 0,
        "ShadowResist": 0,
        "ShadowResistence": 0,
        "Slot": "Hand",
        "SlowResist": 0,
        "SlowResistence": 0,
        "Stamina": 0,
        "StaminaSecond": 0,
        "STG": 0,
        "StunResist": 0,
        "StunResistance": 0,
        "Tenacity": 0,
        "Tier": "C",
        "UpdatePosition": false,
        "UseSkinTint": false,
        "WalkSpeed": 0,
        "WaterElementalDamage": 0,
        "WindElementalDamage": 0
      },
      {
        "__type": "GeneralGame.Interactable",
        "__guid": "2db2f42b-eac2-47b9-a5b9-e8161fae4cce",
        "OnComponentDestroy": null,
        "OnComponentDisabled": null,
        "OnComponentEnabled": null,
        "OnComponentFixedUpdate": null,
        "OnComponentStart": null,
        "OnComponentUpdate": null,
        "OnInteraction": null
      },
      {
        "__type": "Sandbox.SkinnedModelRenderer",
        "__guid": "739b24a5-f426-411c-a211-8b0daad6b118",
        "AnimationGraph": "models/weapons/sbox_pistol_usp/v_usp.vanmgrph",
        "BodyGroups": 18446744073709551615,
        "BoneMergeTarget": null,
        "CreateAttachments": false,
        "CreateBoneObjects": false,
        "MaterialGroup": null,
        "MaterialOverride": null,
        "Model": "prefabs/weapons/custom_weapons/deagle/deagle.vmdl",
        "Morphs": {},
        "OnComponentDestroy": null,
        "OnComponentDisabled": null,
        "OnComponentEnabled": null,
        "OnComponentFixedUpdate": null,
        "OnComponentStart": null,
        "OnComponentUpdate": null,
        "Parameters": {
          "bools": {},
          "ints": {},
          "floats": {},
          "vectors": {},
          "rotations": {}
        },
        "PlaybackRate": 1,
        "RenderOptions": {
          "GameLayer": true,
          "OverlayLayer": false,
          "BloomLayer": false,
          "AfterUILayer": false
        },
        "RenderType": "On",
        "Sequence": {
          "Name": null
        },
        "Tint": "1,1,1,1",
        "UseAnimGraph": true
      }
    ],
    "Children": [],
    "__variables": [],
    "__properties": {
      "FixedUpdateFrequency": 50,
      "MaxFixedUpdates": 5,
      "NetworkFrequency": 30,
      "NetworkInterpolation": true,
      "PhysicsSubSteps": 1,
      "ThreadedAnimation": true,
      "TimeScale": 1,
      "UseFixedUpdate": true,
      "Metadata": {},
      "NavMesh": {
        "Enabled": false,
        "IncludeStaticBodies": true,
        "IncludeKeyframedBodies": true,
        "EditorAutoUpdate": true,
        "AgentHeight": 64,
        "AgentRadius": 16,
        "AgentStepSize": 18,
        "AgentMaxSlope": 40,
        "ExcludedBodies": "",
        "IncludedBodies": ""
      }
    }
  },
  "ShowInMenu": false,
  "MenuPath": null,
  "MenuIcon": null,
  "DontBreakAsTemplate": false,
  "ResourceVersion": 1,
  "__references": [
    "facepunch.pistol_muzzleflash#76089",
    "facepunch.v_usp#64712"
  ],
  "__version": 1
}