![image](https://github.com/Facepunch/sbox-scenestaging/assets/928843/f26e435e-e7a1-42ce-8da7-47de60d06cc3)

# Scene Staging

In the future s&box will have a scene system. You will add GameObjects that contain Components to the scene.

This repository is the staging area for this system. S&box is evolving to the point where we can put a whole game engine, unit tests and editor system in one game project.

## Plan

- Iterate quickly on Scene/GameObject/Component system
- Create editor tools and inspectors for Scene system
- Create prefab system
- Create networking system
- Support Scene Prefabs in Hammer
- Evaluate and Create Components
- Move Scene stuff to engine
- Make Scene system preferred way to develop
- Retire APIs that are covered by

- ## Usage

- Download repo
- Add as a project in s&box
- Open Hierachy and Scene windows
- Open scene
- Press play
